As part of our research, we watched the kickstarter funded documentary Indie Game: The Movie. It chronicles the journey of developing some of the best selling indie games of all time: Super Meat Boy, Braid and Fez. It was interesting for our brief to gain an insight into the process of gamed design and promotion. The film is chronological and guides you through the journey of each game from behind the scenes. We found the game's focus on fez to be particularly interesting and applicable to our project.
Notes:
Moving concept art videos
pencil drawings
Fez:
Blue sky, green grass
plushie
fresh air
Never did pixel art before fez
low opacity photoshop brush
investigate pixel brush
Teach the player how to play
every first level needs to explain by forcing the player to solve the problem
Suits that change game properties -> Mario Suit
Each mechanic should be enjoyed in at least 3-4 different ways or not worth it
Screenshots:
No comments:
Post a Comment