Monday 21 October 2013

Indie Game // Animating the logo

Andy worked on creating the pixel introduction, so I moved onto the next scene in which the glasses would spin around in 3D and rejoin the specs logo. To do this I had to learn about 3D layers in After Effects and rotate the glasses around the Z-axis. I thought that this was a great introduction to the spirit of the game, showing retro pixellated graphics being manipulated in 3D 








Final intro 



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