Wednesday 23 October 2013

Indie Game // Sound production and editing

One of the most important elements in giving our game trailer character is sound. We decided to make the soundtrack ourselves in Ableton Live to accompany the graphics. This meant writing down the times of the transitions and arranging the music to fit this structure. Early on, we encountered a problem that made us realise that we should have designed the animation to fit the music not the other way around. While an animation can have a transition at any point, music cannot. As a result we had to restructure the timings in places to make sure it matched the drum beat. This was a back and forth process that ended up taking much longer than we expected. Nonetheless, we were really happy with the results. 

Timings sheet


Specs Soundtrack

No comments:

Post a Comment